
Locking onto enemies, dodge-rolling and striking all feels good, from the start of the game to the finish. Since they’re both just little adorable urchins who don’t talk, the only major difference is whether or not their hypothetical nipples are covered.Įver Oasis‘ greatest strength is its combat. You can select either a male or female main character. After that, you finally get to go out into the world and start kicking some arse. The game starts with a few hours that feel like Old Zelda, the kind Nintendo tried to get rid of with Breath of the Wild, in which the game won’t shut the hell up yammering at you about every little thing. The most important thing that ties Ever Oasis to Mana is the fact that it’s an ARPG in which you swap amongst a party of three different members, each of whom has different weapons, skills and strengths. You play as a Seedling, a child of the great tree but not that one, and your best pal who helps you build the oasis is a friendly lady water spirit but not that one.

Ever Oasis wastes zero time making it clear that it does not intend to get off this ride. Mana games are all about the relationships between humans and nature, with their god-trees and elemental spirits and whatnot. Koichi Ishii clearly has a thing for plants.

It’s a daring concept, this marriage of Mana and Animal Crossing, but it doesn’t deliver on either front. Your chances of victory in these battles is determined somewhat by your skill at twitch action, but mostly by grinding, levelling up, and finding better equipment. In one sense, it’s a fairly formal action role-playing game: Venture out into the world, find cute creatures, and hack and slash them to death. So it isn’t too surprising that Grezzo’s first big 3DS adventure is pretty damned Mana-like, for better or worse.

EVER OASIS 3DS SCREENSHOTS SERIES
Grezzo’s president is Koichi Ishii, who created the Mana series at Square, then produced the series until his 2007 departure. The sad decline of the Mana series has been difficult to watch, and it’s equally unfortunate that its spiritual successor Ever Oasis suffers from similar problems - solid action RPG mechanics and moments of creative brilliance hampered by an experimental gameplay structure that drags everything down with it.Įver Oasis is the latest 3DS collaboration between Nintendo and development studio Grezzo, which also created the remakes of Ocarina of Time and Majora’s Mask for Nintendo’s portable.
